#pragma once
#include "../include/sprite.hpp"
class ManaBottle :
	public Sprite
{

private:

	SpritesManager* spritesManager;

public:
	ManaBottle(SpritesManager* _spritesManager, int posXInit, int posYInit);
	~ManaBottle(void);

	void initialize(int posXInit, int posYInit);
	void displayManaBottle();
};

